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Post by button on Nov 21, 2015 13:13:32 GMT -5
journeyman items should raise to 90 right? i have miners necky and it doesnt raise up. (adept and expert seem to both work fine)
also i checked and i cant mark runes in delucia or papua.
on the t2a note, went all the way into fire but serpents hold exit is blocked? or maybe teleporters arent working.
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Post by Satan on Nov 21, 2015 14:43:24 GMT -5
the serp entrance to fire works, i just checked. its a little tricky on the way out (fire to serp) so i added a gate to make it easier. del and papua are set to be able to recall to and from and mark is enabled, it may be because t2a is set to no mark or recall. ill see if i can get them to work with t2a being left alone, if not than ill just have them to no recall or mark also could always mark at serp fire entrance and just run to del, or mark in brit sewers and run there or north minoc i didn't think journeyman worked up til 90 but i could be wrong
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Post by Satan on Nov 21, 2015 14:59:14 GMT -5
i made it so you can mark in t2a but left recalling disabled so try del now and see if you can mark and recall there
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Post by button on Nov 28, 2015 13:12:21 GMT -5
couple more things. being poisoned needs to be looked at. after you die it doesnt reset. Poisoning also seems to be hit or miss if it actually damages you. also spider webs paralyze you while dead. Not sure yet if the freeaction prevents spider webs, can remember on zhv that they made it so that free action protects you or atleat they were talking about it.
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Post by Satan on Nov 28, 2015 18:22:24 GMT -5
ill look into the issue
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Post by robboss on Dec 5, 2015 2:44:15 GMT -5
tried to recall to a rune marked in delucia, from delucia. rune was destroyed. the serpents hold fire dungeon entrance takes you to the lighthouse, the lighthouse takes you to yew prison, yew prison takes you to the lighthouse. not encountered the persistant poisoning bug for a while, did you find a fix? not tested this much but sometimes fishing up an sos treasure gives no chest or system message. warriors for hire use up bandages really fast. if you watch their inventory, they will use ~8 bandages to heal once and they try to heal as soon as theyve lost 1hp skills go up to 135 base? cool didnt know that
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Post by button on Dec 6, 2015 2:12:24 GMT -5
Yeah nets were bad in zhv. i had like 145 fishing and used 1000 nets, only gave me shells 6 and 7 i think, along with some terror armor (not sure what its set at here for the shells and bow, but it should be wayyy below 140 fishing to get a full set of water ele armor)
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